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Noob island can then still offer the same learning system except greatly improved by having either a large mall at the end of the tutorial or have each area incorporated into the learning tutorial such as how to use BoM. The could even have a rotating vendor system where one week it is an item from 'creator a' and the next week from 'creator b'.
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LL can either then do a direct transfer of Lindens to those creators for 'x' tokens spent but those creators are charged for the privilege (free advertising) of having a vendor at noob island or offer the products for free with no Linden reimbursement but don't get charged for the privilege of being on noob island. All of those purchasable by the same tokens that are given out at the moment and offer a free LM to the main inworld store of each creator.
Doesn't need to be all their listings but could be a limited feature mesh body (literally a BoM body to wear over the default avatar and have no other features like hud etc), a couple of good hairstyles or a small selection if clothing. That currency can only be spent at the vendors at the end of noob island, is only provided to you once per avatar and are spent on things like basic clothes etc.Īll that would need to happen is LL approach various mesh body, clothing makers etc and have them have a vendor at noob island with whatever those creators want to supply (but has to be optimised items). Unless something has changed since the last time I was at noob island, upon completing certain tasks about movement etc, you are given a special Linden Token currency (not linden dollars). There is also the issue of, how does LL prevent people from making alt after alt to get credits? I presume they could probably track who does the tutorial and check against the ID0 and recently rewarded IP addresses. In general the concurrency there is well over double that of S/L. The lab could learn a few things from Imvu. Imvu in general is much easier to use though it does not have all the options available to the typical S/L user but it does have some nice ones not available to the s/l user. Secondlife avatars and content has surged ahead in the last few years but for a long time it was my opinion that Imvu had the better ones. The quality of the avatars is good there for the people who spend the money. Only those who have purchased an 18+ Access Pass (AP) can access or even see Adult clothing, products and rooms. The chat room and products have ratings like the General and Adult here. Though it is mainly aimed at teens, there is a fair amount of adults there. So a product costing 250 L$ would be approximately 500 credits there. Credits there have a comparative value of about 1/2 of that of a Linden. The Promo credits have no value for the creators who receive them for the products they sell. There is nothing free there other then the Promo credits which can be picked up in various ways and used to purchase items on the marketplace there. S/L unlike Imvu has a large freebie market.